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Please use this identifier to cite or link to this item: https://libeldoc.bsuir.by/handle/123456789/64649
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dc.contributor.authorMalakhotkina, E. A.-
dc.contributor.authorChesnakova, E. V.-
dc.coverage.spatialМинскen_US
dc.date.accessioned2026-07-15T09:18:45Z-
dc.date.available2026-07-15T09:18:45Z-
dc.date.issued2026-
dc.identifier.citationMalakhotkina, E. A. Engagement engineering: the architecture of psichological dependence in digital systems / Е. А. Malakhotkina, E. V. Chesnakova // Электронные системы и технологии : сборник материалов 62-й научной конференции аспирантов, магистрантов и студентов БГУИР, Минск, 13–17 апреля 2026 г. / Белорусский государственный университет информатики и радиоэлектроники ; редкол.: П. В. Камлач [и др.]. – Минск, 2026. – С. 1097–1098.en_US
dc.identifier.urihttps://libeldoc.bsuir.by/handle/123456789/64649-
dc.description.abstractNowadays modern digital entertainment, especially video games, goes beyond being just software. This paper examines the intersection of game design and data-driven algorithms in «Engagement Engineering» to create compelling experiences that may foster psychological dependence. Analyzing the psychological principles, technical methods and ethical issues, it argues for responsible engineering that balances user well-being with commercial goals.en_US
dc.language.isoenen_US
dc.publisherБГУИРen_US
dc.subjectматериалы конференцийen_US
dc.subjectgame designsen_US
dc.subjectbehavioral algorithmsen_US
dc.subjectusersen_US
dc.subjectbehavioral psychologyen_US
dc.subjectdigital addictionen_US
dc.titleEngagement engineering: the architecture of psichological dependence in digital systemsen_US
dc.typeArticleen_US
Appears in Collections:Электронные системы и технологии : материалы 62-й конференции аспирантов, магистрантов и студентов (2026)

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