| DC Field | Value | Language |
| dc.contributor.author | Malakhotkina, E. A. | - |
| dc.contributor.author | Chesnakova, E. V. | - |
| dc.coverage.spatial | Минск | en_US |
| dc.date.accessioned | 2026-07-15T09:18:45Z | - |
| dc.date.available | 2026-07-15T09:18:45Z | - |
| dc.date.issued | 2026 | - |
| dc.identifier.citation | Malakhotkina, E. A. Engagement engineering: the architecture of psichological dependence in digital systems / Е. А. Malakhotkina, E. V. Chesnakova // Электронные системы и технологии : сборник материалов 62-й научной конференции аспирантов, магистрантов и студентов БГУИР, Минск, 13–17 апреля 2026 г. / Белорусский государственный университет информатики и радиоэлектроники ; редкол.: П. В. Камлач [и др.]. – Минск, 2026. – С. 1097–1098. | en_US |
| dc.identifier.uri | https://libeldoc.bsuir.by/handle/123456789/64649 | - |
| dc.description.abstract | Nowadays modern digital entertainment, especially video games, goes beyond being just software. This paper examines the intersection of game design and data-driven algorithms in «Engagement Engineering» to create compelling experiences that may foster psychological dependence. Analyzing the psychological principles, technical methods and ethical issues, it argues for responsible engineering that balances user well-being with commercial goals. | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | БГУИР | en_US |
| dc.subject | материалы конференций | en_US |
| dc.subject | game designs | en_US |
| dc.subject | behavioral algorithms | en_US |
| dc.subject | users | en_US |
| dc.subject | behavioral psychology | en_US |
| dc.subject | digital addiction | en_US |
| dc.title | Engagement engineering: the architecture of psichological dependence in digital systems | en_US |
| dc.type | Article | en_US |
| Appears in Collections: | Электронные системы и технологии : материалы 62-й конференции аспирантов, магистрантов и студентов (2026)
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