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Please use this identifier to cite or link to this item: https://libeldoc.bsuir.by/handle/123456789/53917
Title: Automation of layout and preparation for printing graphic materials for board games
Authors: Zhelenok, D. A.
Savenko, A. G.
Keywords: материалы конференций;board games;console interface;software
Issue Date: 2023
Publisher: БГУИР
Citation: Zhelenok, D. A. Automation of layout and preparation for printing graphic materials for board games / D. A. Zhelenok, A. G. Savenko // Информационные технологии и системы 2023 (ИТС 2023) = Information Technologies and Systems 2023 (ITS 2023) : материалы Международной научной конференции, Минск, 22 ноября 2023 / Белорусский государственный университет информатики и радиоэлектроники ; редкол.: Л. Ю. Шилин [и др.]. – Минск : БГУИР, 2023. – С. 167–168.
Abstract: The paper presents a software tool designed to automate the layout and preparation for printing of graphic materials of board games. The software has a graphical and console interface, a well-thought-out architecture that allows you to avoid duplicating the source code of algorithms for different interfaces. The main functions of the software tool are: preparing a specification file with a wide selection of parameters (various types of printing materials, sheet formats (including roll printing), options for source files of board game materials and ways to compare them, choice of packaging strategy); generation of documents for printing in accordance with specifications. Software algorithms solve problems of two-dimensional packaging and guillotine cutting. The use of software will reduce the costs of preparing and producing board games.
URI: https://libeldoc.bsuir.by/handle/123456789/53917
Appears in Collections:ИТС 2023

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