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Please use this identifier to cite or link to this item: https://libeldoc.bsuir.by/handle/123456789/39686
Title: «Tetris generation». The history of game development on cis territory
Authors: Martysiuk, V. V.
Keywords: материалы конференций;game development;the game industry
Issue Date: 2020
Publisher: БГУИР
Citation: Martysiuk, V. V. «Tetris generation». The history of game development on cis territory / V. V. Martysiuk // Проблемы экономики и информационных технологий: сборник тезисов докладов 56-ой научной конференции аспирантов, магистрантов и студентов БГУИР, Минск, 18 – 20 мая 2020 г. / Белорусский государственный университет информатики и радиоэлектроники. – Минск, 2020. – С. 169 – 170.
Abstract: It is not a secret, that the game industry is one of the fastest growing spheres of the business of entertainment. It is highly important before the beginning of your project creation to understand if your product is successful or not. That is why it is a key point to analyze the development of industry. Indeed, the history of the game development is relevant for studying, because it also illustrates ways of a huge industry evolution, which tends to change.
URI: https://libeldoc.bsuir.by/handle/123456789/39686
Appears in Collections:Проблемы экономики и информационных технологий : материалы 56-й научной конференции аспирантов, магистрантов и студентов (2020)

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